>>Tabata was already changing it and the characters/story while it was being made to show at e3
But Nomura was still the director back then, Tabata said he became the director in December of 2013."
that's not how things like that work. You don't just jarringly shift production like that, its gradual. Nomura did direct the trailer they showed at e3 in 2013
"Is FFXVI being worked on right now? and by who?"
FFXVI is only going to happen if XV does well (this sounds suspect to me but S-E so...)
"I don't believe you. Even if XV only sells 3 millions, XVI would happen, even with a much smaller scale. They're probably working on XVI as we speak."
I can promise you they aren't. Everything is going into XV main team, Other teams are working on 7 remake and KH3. There's nobody sitting around somewhere doing XVI in secret
"The game is being made in Japan with the localization team being in Japan with them. No one believes you"
its been tested in the US in english and in 7 languages in EU right now
"Stella was replaced with Luna and Regis is still in the game, his design changing means nothing towards his role. Prompto design also changed idiot. Kill yourself "
You're treating Luna and Stella like they're comparable. They aren't. As I've said before, a lot of the shift from V13 to 15 was about maintaining an image to keep fans and hype from V13 going, so they needed a blonde chick to replace Stella, and that's Luna. Luna isn't a slightly rewritten Stella, its a completely different character. The point is, things have significantly changed in the game since then. And they're still changing now, 4 months before release
"Do you know anything about the Japanese voice actor of Iedolas? was he changed? i heard he died not long ago."
I don't know much, but they're rerecording a lot of dialogue for the game anyway because it's still in rewrites, especially for the 2nd half. It's in about the same state as bioshock infinite where they showed trailers with the same scenes as the release game, but the release game had 100% different dialogue over a different plot
"How could the game be so unfinished, yet still being worked on, a few months from release? "
It's not normal. The lock for english voice recording is supposed to be in 3 weeks, but they keep re-writing lines. Everybody is nervous as f*** about Sept30 release. Expect big day 1 patch
"Will it have PS4K compatible features?"
Nobody is touching it right now. There's only like 2 hours "playable" on ps4 and xbox version barely turns on. Nobody is thinking about PS4k, just porting and optimizing for PS4. Xbox build is like 3 weeks behind
"You're lying. They already confirmed in December last year that the game is playable from start to finish and all the content was done, and all that all they have left is polishing and debugging."
It was finished and you could play it start to finish on the high end PCs they made it on, but the PS4 port is a mess, and they started design and re-writes after the normal wrap because it's going over like s*** with people, like pick up shots to fix a movie.
">>Nobody is touching it right now. There's only like 2 hours "playable" on ps4 and xbox version barely turns on. Nobody is thinking about PS4k, just porting and optimizing for PS4. Xbox build is like 3 weeks behind.
Oh come on. It would have been delayed to December or early 2017 if that were the case. Come up with more believable bulls***."
I know what it sounds like, but its true
">>There's only like 2 hours "playable" on ps4
But Episode Duscae 2.0 ran fine on PS4. Is that the 2 hours you mean?"
That was given months and months and months of dedicaded care and a 2.0 patch. And believe it or not that part of the game does not actually run as well as the demo right now. Really only the opening 2 hours "run"
Sounds like the game is being held together with glue right now. And those plot points are...yeah.
To September!